These notes are bad, like my memory
On our way to a new continent, Mkali (me) cleric of selune, Domnus (Nick) Goliath rogue (? Swashbuckler) and Orlando? (Alex) halfling warlock are attacked on our ship by a Kraken. The kraken succeeds in sinking a majority of the fleet and we escape on life boats. The kraken bleeds a horrible viscous toxin, and we late discover the kraken is working at the behest of Laogzed or his followers ,(Chaotic Evil) troglodyte god of hunger. At some point we learn that the Bullywug empire has begun worship of Laogzed. We arrive in the port of False Treason . The Mayor is trying to expand settlement in the region, and enlists our help in scouting for possible locations.
We leave False Treason and head through the town of Mud Cave. We investigate the murder of their mayor (i don't remember what happened with this) and the town elects a new mayor.
We leave Mud Cave and find an encampment of Gnome Terrorists (we heard about them from some merfolk we met, and that the gnomes were working for a MalRichard). They are planning to flood the Gnome city in the underdark, by draining a lake (fed by a river?) onto the city. They are using merfolk slave labor. We handily slay the gnomes,(and a zombie merrow?) and find a bottle that can hold about as much water as half the lake.
There is a hole (with a ladder) in one of the buildings that we don't go down. We talk to the merfolk back at the ocean and they ask us to negotiate with False Treason about shipping lanes over their holy places. We negotiate the shipping lanes and they tell us about MalRichard and how he was incharge of kidnapping the merfolk. We stop back in mudcave and find Poopinello, who is a wizard who has accidentally turned himeself into a giant slug. We help him reverse the spell. The new mayor is not doing his job so they elect poopinello instead.
We leave to look for a suitable site to found the town the mayor of False Treason had asked us to find. We find a lake with a huge yellow fish in it. We call is Yellowfish Lake. There is a crazy man living near it, but he says he wouldn't mind a town being on the lake, so we select it as the location of the town. We stop back in mudcave to find the people unhappy with Poopinellos leadership, so we hold an election and they re-elect Poopinello (WHATEVER!)
we go back to false treason, tell the mayor that we found a great place for the new settlement. We try to shop for magic items, but the man who sells magic items only sells junk (except the ring of celery speaking!). We remember the hole in the gnome terrorist encampment and go down it, only to find a swift river at the bottom.
Somehow we acquire a boat or something. We stop at a dock nearby and find a ladder up to a gnome monastary (on the surface) and learn about the horrible crown of the gnome king, which hasnt been worn for 1000 (?) years. I want to wear but the monks wont let me. I am salty about this. We leave back down and take another ladder up which leads us to meet a Bullywug wizard who wants to be human (we can't help with this) but he agrees to come with us.
Further down the river we find the bullwug city. We sneak in, looking for MalRichard. We get into a scuffle with the local police, we behead MalRichard. We learn about the horrible Frog Pope, who has some real bad plans for the world (taking over the surface and maybe killing all non frogs? He works for Laogzed! no good) . We attempt to sneak into the frog papal palace. We wind up in a secret political prisoner prison beneath the regular prison. I meet a frog prophet who shows me a vision of a future in which the frog pope is defeated and it is imperative that we found 3 great cities. (good thing we already got yellowfish lake!). I take the frog prophet with me.
We go back to Mudcave, and leave the frog wizard with Poopinello (the frog prophet too?) We bring the merfolk MalRichards head. We decide to have no more dealings with them due to some of their bigoted views (marriage customs or something).
We set off for the moutains to settle the second of the great cities. On the mountain we come across a long abandoned town called Townton. there was some weird necromantic activity and ghosts and stuff here. we meet a rockman (buer? xorn? something friendly but an earth elementaly) who is squishing a corpse, but the ghost of the corpse is still lingering. We find out the earth thing was placed by Poopinello 100s of years ago as a punishment for the ghost man banishing him. This was Poopinellos home town. I trade bodies with the rock man (usnig a brain swap caramel!) and enchant a bunch of small stones to be villagers in this abandoned town. We convince Poopinello to let this man finally die, and the large rockman becomes mayor (king? Emperor? ) all is well.
On our way back from the mountain we run into a giant tortoise who calls himself "the Turtle King" who is looking for his people. We agree to help him found a town (our last one!). He drops some sealed scrolls and Orlando? opens one and the Turtle King punishes us all (i feel bad about this, as i warned the turtle king that orlando? would open a scroll) by trapping us inside a demiplane (sort of) inside his crown.
Inside the crown we are trapped inside a tiny room. We find a way out, into another, larger room wich contains a stained glass window and an ivory statue of a tortoise. Invesitgation reveals that inside the tail of the statue is a looking glass that shows a secret door and chandelier inside this room. pulling the chandelier opens the secret door and we fight an ooze that has tortoises(mundane) inside it. We slay the ooze and find a library in the next room curated by an iguana, who agrees to help us find the way out as long as the turtle king doesnt find out he helped us.
Domnus sneaks up the bookshelves into an attic in which is a large stained glass window that over looks the real world! He finds that exiting through this window would leave us miniscule (~ant sized) so we rule that out.